Introduction
In today’s software landscape, building applications that run seamlessly across multiple platforms is often crucial. However, using a language that doesn’t natively support cross-platform capabilities can pose significant challenges. This is where CMake comes into play. CMake is a powerful, open-source tool designed to simplify the complexity of managing builds in a multi-platform environment. While its extensive functionalities can be daunting to newcomers, mastering CMake can greatly enhance the efficiency and reliability of your build processes. In this article, we’ll explore effective practices for using CMake, enriched with relevant code snippets to guide you through common scenarios.
Motivation
Developing cross-platform applications involves numerous considerations from the onset, including library dependencies, packaging, and implementation details. CMake aims to simplify these complex tasks. However, its intricacies can make it challenging for developers to leverage its full potential. After numerous trials with different build environments, I discovered a valuable resource detailing effective CMake practices. While late to this knowledge, it underscored the importance of thorough initial research when adopting new tools and technologies. I recommend watching Daniel Pfeifer’s enlightening talk, C++Now 2017: “Effective CMake”, for additional insights.
Key Concepts and Code Snippets
Core Syntax and Variables
Variables in CMake are fundamental. They are used to store values, and understanding how to define and access them is crucial:
set(hello "world")
message(STATUS "Value of hello is: ${hello}")
- Definition: Use
set()
to define a variable. - Access: Employ
${}
to retrieve the variable’s value.
Comments
Comments are essential for maintaining readability in any script:
# This is a single line comment in CMake
Use the #
symbol to add comments and document your CMake scripts.
Generator Expressions
Generator expressions are evaluated at build time, allowing for dynamic configuration:
target_compile_definitions(foo PRIVATE
"VERBOSITY=$<IF:$<CONFIG:Debug>,30,10>"
)
- Usage: The syntax
$<>
facilitates conditional statements within build rules.
Functions and Macros
Create reusable logic with functions and macros, making your scripts more modular:
Function
function(my_command input output)
# Define a function
set(${output} "Hello from ${input}" PARENT_SCOPE)
endfunction()
my_command(foo greet)
message(STATUS "Output from function: ${greet}")
- Scope: Functions have their own scope and require
PARENT_SCOPE
to modify global variables.
Macro
macro(my_command input output)
# Simple text replacement
set(${output} "Hi from macro ${input}")
endmacro()
my_command(foo say_hello)
message(STATUS "Output from macro: ${say_hello}")
- No scope: Macros do not introduce a new scope, making them suitable for straightforward text replacement tasks.
Targets and Properties
The concept of targets and properties is central to modern CMake usage:
add_library(Foo foo.cpp)
target_link_libraries(Foo PRIVATE Bar::Bar)
if(WIN32)
target_sources(Foo PRIVATE foo_win32.cpp)
target_link_libraries(Foo PRIVATE Bar::Win32Support)
endif()
- Modification: Platform-specific changes can be managed through conditional logic, enhancing flexibility.
Linking Libraries
Manage dependencies effectively by using target_link_libraries()
:
target_link_libraries(Foo
PUBLIC Bar::Bar
PRIVATE Cow::Cow
)
- PUBLIC/PRIVATE: These keywords help define how linked dependencies affect other targets.
Interface Libraries
For header-only libraries or pure usage requirements, interface libraries are ideal:
add_library(Bar INTERFACE)
target_compile_definitions(Bar INTERFACE BAR=1)
- Usage Requirements: Interface libraries don’t have build specs, only requirements.
Package Management
Efficiently manage third-party dependencies:
find_package(Foo 2.0 REQUIRED)
target_link_libraries(App Foo::Foo)
- Finding Packages: The
find_package()
function is key to incorporating external libraries, ensuring they’re correctly linked to your project.
Exporting Library Interfaces
Export your project’s interfaces so other projects can use them:
install(TARGETS Foo EXPORT FooTargets
LIBRARY DESTINATION lib
ARCHIVE DESTINATION lib
RUNTIME DESTINATION bin
INCLUDE DESTINATION include
)
install(EXPORT FooTargets
FILE FooTargets.cmake
NAMESPACE Foo::
DESTINATION lib/cmake/Foo
)
include(CMakePackageConfigHelpers)
write_basic_package_version_file("FooConfigVersion.cmake"
VERSION ${Foo_Version}
COMPATIBILITY SameMajorVersion
)
install(FILES "FooConfig.cmake" "FooConfigVersion.cmake"
DESTINATION lib/cmake/Foo
)
Ensure your library’s interface is correctly exported so other developers can easily integrate it.
Conclusion
CMake is an indispensable tool for developing cross-platform applications. By grasping its syntax, understanding targets and properties, and mastering package management, you can streamline your build process and enhance your project’s portability and maintainability. With the insights and code snippets provided in this article, you’re equipped to harness the full power of CMake and navigate the complexities of cross-platform development with confidence.